Home
Shop

09036857618

Computerized management information system in bursary department

3,000.00

Compare Compare

Abstract School fees payment and clearance for examination protocol in Caritas University is one exercise the students detest a lot. The reason for this is not far-fetched the manual processing method in use. This manual process is time-consuming and prone to errors. The delay is even more pronounced during the clearance period when all the students submit their receipts to the clearance officer for verification before an examination. As expected in manual processes, this has led to endless queues during the clearance period. The queuing is as a result of the clearance officer personally going through the receipts of the students and in the process, some have misplaced their receipt. This project work focuses on developing software that can handle this task efficiently. The clearance officer can now verify the students for examination without the need for them queuing because the process is now computerized which will be fast, reliable and efficient.

Reviews

There are no reviews yet.

Be the first to review “Computerized management information system in bursary department”

Your email address will not be published. Required fields are marked *

Quick Comparison

SettingsComputerized management information system in bursary department removeDESIGN AND IMPLEMENTATION OF COMPUTERIZED CHILD CARE INFORMATION SYSTEM removeDESIGN AND IMPLEMENTATION OF A COMPUTER BASED WAREHOUSING INFORMATION SYSTEM A CASE STUDY OF NIGERIA PORTS AUTHORITYNPA LAGOS removeDESIGN AND IMPLEMENTATION OF A COMPUTERIZED GOODS TRANSPORTATION SYSTEM removeDESIGN AND IMPLEMENTATION OF E-LEARNING PLATFORMS FOR AN INTRODUCTION TO C++ PROGRAMMING LANGUAGE A Case Study of the Department of Computer Science removeCOMPUTERIZATION OF STUDENTEXAMININATION RESULT ( A CASE STUDY OF KOGI STATE POLYTECHNIC, LOKOJA ) remove
NameComputerized management information system in bursary department removeDESIGN AND IMPLEMENTATION OF COMPUTERIZED CHILD CARE INFORMATION SYSTEM removeDESIGN AND IMPLEMENTATION OF A COMPUTER BASED WAREHOUSING INFORMATION SYSTEM A CASE STUDY OF NIGERIA PORTS AUTHORITYNPA LAGOS removeDESIGN AND IMPLEMENTATION OF A COMPUTERIZED GOODS TRANSPORTATION SYSTEM removeDESIGN AND IMPLEMENTATION OF E-LEARNING PLATFORMS FOR AN INTRODUCTION TO C++ PROGRAMMING LANGUAGE A Case Study of the Department of Computer Science removeCOMPUTERIZATION OF STUDENTEXAMININATION RESULT ( A CASE STUDY OF KOGI STATE POLYTECHNIC, LOKOJA ) remove
Image
SKUprojectslib8967525050582d6b0971c8computer49182computer22182computer45496computer59655
Rating
Price 3,000.003,000.003,000.003,000.003,000.003,000.00
Stock
Availability
Add to cart

Add to cart

Add to cart

Add to cart

Add to cart

Add to cart

Add to cart

DescriptionABSTRACT This project was centered on computerized child care information system. The current process of keeping of child care information records is being operated manually and due to this procedure numerous problem are been encountered. A design was taken to computerized the manual process in order to check this problem. The problems were identified after series of interviews and examination of documents after which analysis was made and a computerized procedure recommended. This project will also suggest how to successfully implement the computerized procedure and to overcome the obstacle that would hinder the successful implementation of the system. The new system was designed using Microsoft visual basic 6.0 programming language. This language was chosen because of its easy syntax and features for developing windows based applications.CHAPTER ONE INTRODUCTION 1.1 BACKGROUND OF THE STUDY Warehouse is where goods and commodities are kept for further clearance. Narrowing it to Nigeria Ports Authority, there are many warehouses where imported consignment and goods are stored. This is cleared by carrying the billing papers from post to post, waiting and wasting much time in seeing who is in charge. Goods that takes about two weeks to berth into the country takes another two weeks to get cleared. This makes the importers and the clearing agents to run from port to port, in search of where the goods were kept. The introduction of computer in warehousing will enable importers know which and where their goods are kept, as it will always be stipulates on the bill of laden papers. Computer is hereby seen as a way of handling, by systematically organizing them, recording or making notations on them, following up with the appropriate action or the like. 1.2 STATEMENT OF THE PROBLEM The processing of billing papers for clearance of goods, with manual method has led to omission of many records that ought to be included. This is caused by inaccuracy of the manual billing process. Due to the inefficiency in manual billing process, billing papers are carried from post to post, waiting for who is in charge, thereby delaying the goods that suppose to be delivered. More so, goods are not delivered on time, due to the fact, that goods that takes about two weeks to get into the country, still takes another two weeks to be cleared. 1.3 AIM AND OBJECTIVE OF STUDY The purpose of this is study is to 1. Identify those problems caused by using manual billing clearance 2. Finding out the effect of this in Nigeria Ports Authority 3. Create computer awareness 4. Identify prospects for solution of problems. 1.4 SIGNIFICANCE OF THE STUDY This research, base on the problem and prospect of using computer in Nigeria Ports Authority, will help to develop interest towards computer. The findings of this research will also help the management to increase the income generation of Nigeria Ports Authority and smooth running of the warehouse in general. 1.5 SCOPE AND LIMITATION OF THE STUDY The researcher will identify all the problems, including the financial constraints of the problems, encounter with the use of manual billing clearance in warehousing. LIMITATIONS OF THE STUDY Due to the financial constraints of the researcher and lack of time, the researcher is concentrating the study in only Nigeria Ports Authority Lagos. 1.7 DEFINITION OF TERMS GOOD- Goods carried in a ship TONNAGE- A measure of the capacity of a ship (1 ton = 100 cubic feet) PORT- A place where ship load and unload goods shattered form storms. VESSEL- A ship for transport by water BILL OF LOADING- A list giving details of a ships goods CONSIGNCE- A person or company to whom goods are sent forms the counting of export and who receives them. MANIFEST- A list of all goods on the ship WHARF- This is a landing stage built along the shares for loading or unloading vessels. LABOUR- An area of water protected from the open sea by land or walls in which ships can shelter. BERTH- This is a place in the wharf where a ship can be died up or swing at anchor. PORT OF LOADING- A place where ships load goods and leave for the definition. PORT OF DISCHARGE- A place where unload goods from poof of loading. OCEAN FREIGHT- This is an amount charged by the carrier by the carrier for transportation of goods by sea. VOYAGE- A journey by water mostly a long one in a ship. SHIPPING- This is the process of pulling things on in a ship or transportation goods by ship WAREHOUSE- This is a store house TRASNPORT- This is carriage of goods from one place to another SAILING- This is the movement of ship on a sea from one place to another CUSTOM- This are the people that are in charge of checking the vessel if it contains any contraband items and the paper that contains the particulars of the container in the vessels. ROTATION NUMBER- A number allocated by the department of customs and exercise to every ship entering into future use. COMPUTER- This is an electronic machine that accepts data as input, process it using a set of instructions and given out result as output. It also stores information which could be received for future use. DATA- This are raw fact that have not been processed. DISK- It is a storage device that stores data or informationABSTRACT This project is to address the problems encountered by the staff of custom and their customers. In view of this problems, the manual process involved in the handling and management of goods in custom office were critically studied and the problems noted. This project went further to treat the different techniques used in implementing the newly designed software. This work is conducted towards the computerization of the existing system of processing data in order to identify some various problems that is being encountered in mechanical aspect of it and the manual method of data processing in the billing of imported and exported customer goods and thereby recommending first class solution to the problem of information system in the organization. This theory also compares the existing system with the new system which is exact and a faster way of processing data and the problem that is faced by customers when they are clearing their goods from the wharf. This theory includes with the implementation, programming, test run, change over the process of the new system. The software is designed using visual basic 6.0 language. This language was chosen as a result of its easy syntax and structure for developing windows-based applications.ABSTRACT The tremendous impact of electronic technology (like computer and computer embedded devices, computer networking, artificial intelligence, multimedia among others) on the human psychological capabilities productivity, intellectuality and other human related activities are very obvious. The quest and virtual implementation of computer in all the fields of human endeavor increases with its inevitable impact, these impacts are on its increase due to the need for high quality and timely response. Therefore, this project titled, ?Design and implementation of e-learning platforms for an introduction to C++ programming language?, is aimed at exploring and incorporating some of these sophisticated technologies for the development of electronic tutorial materials. This work examines and explains the step-by-step procedure for accomplishing the development of the proposed software products, the attainment of the goals and necessary requirement for their implementation. It considers and discusses the impact of the proposed products on the targeted end-users. This project is implemented using HTML, Microsoft asp.net and SQL Server for the online learning platform tutorial application package, and an e-bookABSTRACT Computer is an extension of man?s ability to compute. One of the most important characteristics of a computer is its ability to store and process information. This ability of computer is all achieved through programming. In the world today, application software has been assisting various organizations in carrying out their operations successfully and reliably. Manual examination recording has been a problem to many institutions of higher learning like Kogi State Polytechnics, Lokoja using Computer Science Department as a sample for the research work. The effort made so far towards overcoming this problem by the manual system have been sabotage by error and abuse of different kinds, this and many other difficulties involved have prompted a curious attention towards Computerization of student examination result system at a every level of education, because it reduce cost and time, increase accessibility of information on students examination and proper recording.
ContentAbstract School fees payment and clearance for examination protocol in Caritas University is one exercise the students detest a lot. The reason for this is not far-fetched the manual processing method in use. This manual process is time-consuming and prone to errors. The delay is even more pronounced during the clearance period when all the students submit their receipts to the clearance officer for verification before an examination. As expected in manual processes, this has led to endless queues during the clearance period. The queuing is as a result of the clearance officer personally going through the receipts of the students and in the process, some have misplaced their receipt. This project work focuses on developing software that can handle this task efficiently. The clearance officer can now verify the students for examination without the need for them queuing because the process is now computerized which will be fast, reliable and efficient....CHAPTER ONE INTRODUCTION 1.1 BACKGROUND OF THE STUDY Children are heritage of the cord and the fruit of the womb is his reward. As arrows are in the hands of the mighty man, so are children of the youth happy is the man that hath his quiver full of them (ps127:3-5) that the African child occupies a strategic position in the family and in the society and in the nation is not an over statement and cannot be underplayed. The child is considered as the life. Wire of the family and the society at large to the extent that any couple that is not blessed with a child is looked upon with pity and sometimes sympathized with. There is the need to know who is a child and what is child care. In traditional and even contemporary African, various ethic groups have different concepts of who is a child while some ethic groups see one one as a child in so far as she can contribute to the development of the society some other see it in terms of one who has not yet attained the age of initiation into the age grade. Sven in contemporary Nigeria for examples Olukoshi etal (1990) posited that. There is not one acceptable age, which is considered as a worthy definition of the upper limit of child hood. The age at which a child can become capable in law for his actions or her actions the age at which childhood begins in terms of the right to vote and be voted for and the age considered by the federal ministry of youth and culture and education as being the upper limit of childhood different. Even internationally there are divergent definitions as to who is a child. Where as the international labour organization and the united nations population division refers to a child as those below 18year of age the 1989 convention on the right of the child states that a child means every human being below the age of 18year. Even though there are divergent opinions and views as to what is the age limit of child it is the views of this author that a child is anybody between birth to completion of physiologically/ psychological and physical development. In order words anybody between ages zero of his/her birth to 18years is a child. Child care in the other hand is a kind of human acts that jeopardizes the physical psychological and the featuring of the child either intentionally or unintentionally child care is characterized on the continuum by sexual care (either cast agreed or by agreement) Child labour Child smart Child self control Child honest Child dependable Child efficient respectable Child not as breadwinner Child not starving away from home Providing a child with food and shelter Giving of educational right to a child Giving medical assertion of a child Avoiding abandonment of a child Avoiding child slavery abandonment of a child Avoiding child slavery. Child acre is connoted acts of giving basic needs right and deeds of child by parents/ guardians, which will pair the well being of a child. Caring can also take the from of adequate provision of resources for the welfare of the child both now and in future. Also they do not encounter problem of misplacement of vita information or records as a result of services not being available or rendered when needed duplications of effort due to inconsistency in activities and time that is taken in search of file when it is required for processing. 1.2 STATEMENT OF THE PROBLEM In every organization there are numerous problems that they encounter. An organization like UNICEF encounter problem in their area of documentation which includes misplacement of vital information or cases as a result of the services that are available or rendered when it is needed duplications of effort due to inconsistency in activities and a lot of time is taken in search of file or reported cases when it is needed for processing. Sit is actually this problem that is discovered that promoted for the design and implementation of a comprised child care information system to enable the organization to work more effectively 1.3 PURPOSE OF STUDY The purpose of this study is to design and implement a system that will eliminate the above listed problems, as misplacement of important reported cases documents and records duplications of effort and a lot of time that is required or taken when searching an processing of cases and files. 1.4 AIMS AND OBJECTIVES The aims and objectives of the project is to study how the organization (UNICEF) operational aims and other activities are performed. It aimed at detecting problems that pose obstacle with a view of modifying the operations and developing a new computerized system that will be more efficient and accurate such as: In the area of misplacement of vital documents a computer will be used to record store and retrieval of large volume of documents. Which will reduce the duplications of efforts due to inconsistency in activities and time that is taken in search of file when it is required for processing 1.5 DELIMITATION/ SCOPE OF THE STUDY This study is specifically concerned with the computerized child care and carrying of the Enugu information centre of UNICEF. Although a lot of activities are being performed by this centre. This work is therefore concerned with childcare and caring manipulation of both the care and reporter of a case. 1.6 LIMITATION OF THE STUDY One to lack of time and resources the study is limited to certain area concerned with only gathering of cases on clients and personnel records and processing them using a computer. 1.7 ASSUMPTION Apparently before I started this works I assumed a successful completion by division grace of God and the cooperation of workers of UNICEF in supplying me with date/information needed for the successful completion of this project. In terms of material resources monetary and personnel resources the researcher had me up with them. In fact it is believed that facts are valid. 1.8 DEFINITION OF TERMS A child: A child means every human being below the age of 18 years unless under the law applicable to the child majority is attained Childcare: That is any kind of human act that jeopardizes the physical psychological and the futurity of the child either intentionally or intentionally. Child caring: This connote the act of giving basic needs rights and deals of the child by parents/ guardians peer and government and cultural community which will pair the well being of a child. Caring can also take the form of adequate provision of resources for the welfare of the child both now in future Flowchart: This is the graphical representation of the logical step and sequence involved in a procedure are program. Date: This can be defined as groups of non-random symbols (words value figures) which represent things that have happened. Information: This is the resource that enables the collection management control and dissemination of information throughout an organization. Monitoring: This is to keep watch and see who denies children the rights and take the necessary steps to stop this.CHAPTER ONE 1.0 INTRODUCTION Computer plays a vital role is the development of any company, it also solves some of its complex problem faced by man and processed voluminous data within a short period of time or at a fantastic speed. Recent emphasis on information and data processing in most of our business and shipping industries has grown vastly as in the case of super manifest shipping company Lagos that an alternative method has to be mechanical handling of data, preparing of freight, manifest etc. Super maritime shipping company is a company which handle the clearing and forwarding of goods, importation of goods and undertakes the clearing of shipping documents and goods within the vessel leaves, the port for a designated ware house as the clients of the company wishes computer technology has come to be accepted as an indispensable innovation in shipping system. It is an all purpose machine that accepts data as input and process it using a set of information given out result as output which can be retrieved for future use. And its revolution has been evident in shipping in order to eliminate most hardship encountered in most of air shipping industries, the need for the computerization with the design and implementation of a computerized goods transportation management information system and its advantage to the shipping industries in needed. 1.1 BACKGROUND OF THE STUDY The study is based on design and implementation of a computerized goods transportation management information system. The study helps one to understand the origin of goods transportation and of the same time some loop holes occurs in the management of goods and its solutions. 1.2 AIMS AND OBJECTIVES The aims and objectives of this study is to develop and implement a computerized goods transportation management information system that will make provision of the following to ensure a fast and more efficient services to the customer based on quick access of data and accurate information. The branch of all routine work which does not demand quantitative consideration to enable then provide letter counter services. To be receivable and capable of providing an to date information relevant to company and their clients. To affect a simpler handling of bill leading and updating of customers manifest checking of fraud and other criminal acts which lead to security and control. 1.3 STATEMENT OF THE PROBLEM The management of goods/goods in Nigeria has over the years attracted poor patronage as a result of errors that loss of customers goods is now the order of the day, the reason are not for fetched due to the manual procedure involved, chat have no other option than to be at the mercy of this error prime procedures and the storage of information such as files and other important documents can easily be last hereby attracting distrust of the firm by its client/customer as a result of eagerness would prefer their goods to be cleared on time but since there are so many activities involved there will be delay in processing and this does not portray the image of the company in a good way. 1.4 PURPOSE OF THE STUDY The existing system of custom and exercise office has exhibited some loop holes and it is against this loop holes that this work was carried out, the study is also undertaken to produce a system which will address the loophole and co-operate need of the customs at the smallest possible cost and within the limit of technology available which was the driving force of this project. 1.5 JUSTIFICATION With the computerization of the shipping company, this bitting system will be sufficient and reliable, the establishment of the new system will create for a faster and efficient means if transacting business between the shipping company and their customers, there will be a networked and direct of communication between shipping companies both in and outside the country process like billing daily report generation customer registration will be for formed with speed, efficiently existing loots incurred. The information pertaining to the customer and his goods will be secured as they are contained in the computer and there will be case to store and retrieve information to and fro from the computer. 1.6 SCOPE OF THE STUDY This study is restricted to the full operations of custom and office department. 1.7 DEFINITION OF TERMS GOOD- Goods carried in a ship TONNAGE- A measure of the capacity of a ship (1 ton = 100 cubic feet) PORT- A place where ship load and unload goods shattered form storms. VESSEL- A ship for transport by water BILL OF LOADING- A list giving details of a ships goods CONSIGNCE- A person or company to whom goods are sent form the counting of export and who receives them. MANIFEST- A list of all goods on the ship WHARF- This is a landing stage built along the shares for loading or unloading vessels. LABOUR- An area of water protected from the open sea by land or walls in which ships can shelter. BERTH- This is a place in the wharf where a ship can be died up or swing at anchor. PORT OF LOADING- A place where ships load goods and leave for the definition. PORT OF DISCHARGE- A place where unload goods from poof of loading. OCEAN FREIGHT- This is an amount charged by the carrier by the carrier for transportation of goods by sea. VOYAGE- A journey by water mostly a long one in a ship. SHIPPING- This is the process of pulling things on in a ship or transportation goods by ship WAREHOUSE- This is a store house TRASNPORT- This is carriage of goods from one place to another SAILING- This is the movement of ship on a sea from one place to another CUSTOM- This are the people that are in charge of checking the vessel if it contains any contraband items and the paper that contains the particulars of the container in the vessels. ROTATION NUMBER- A number allocated by the department of customs and exercise to every ship entering into future use. COMPUTER- This is an electronic machine that accepts data as input, process it using a set of instructions and given out result as output. It also stores information which could be received for future use. DATA- This are raw fact that have not been processed. DISK- It is a storage device that stores data or information. 1.8 LIMITATION During the process of carrying out the study encountered many problems. Firstly, it was difficult in a way to get to the staff of different section of the company to talk about the present state of computerized office processing system. Due to the fact of that it were thought to be complicated. I took a lot of strenuous time to make sure that it obtain first hand information to make this study a very successful one and also variable. However, in spite of all these limitations, the study has been able to a large extent achieved the best out of the limited resources. 1.9 DELIMITATION This research work ended how the problem of accessing bulky data by the workers can be turned to computer responsibility thereby making power easy end fast. The work focused on the custom and exercise office that choose to be the case study here the data I collected are based on the secondary data of custom and exercise office processing system. I also strongly believe that the fact and observation I got from the customs are well reliable for the study to be a very successful one.CHAPTER ONE 1.1 Background of the study Learning is one of the very vital human activities that require concentration blended with interactivity, clear and distinct understanding of the facts been stated or discussed, high communication skills and techniques, attractive learning qualities such as colorful pictorial presentations of information among others. Nevertheless, all not learning process is considered to be effective. Effective could be assumed to had been achieved if about hundred percent (100%), of the population lectured assimilate the knowledge and/or ideas across; this is quite different when the population size is very high and there is existences of certain un-conducive learning conditions such as noise, poor ventilation, and extreme temperatures. For effective learning to take place, it is dependent on many factors. In most cases, these factors arise from the teachers, the students, the teaching and learning media or materials, and the learning environment with its structures. For instance, if a teacher lacks communication skills and techniques, the students, will find it difficult to comprehend, if the necessary media or materials required for teaching and learning is not provided or if the provision is inadequate, the understanding of the subject topic or issue been discussed might be impaired. In addition, the duration for teaching and learning, the rate of understanding and individual learning style effect the assimilation of knowledge by the students; and may have impact on the extent to which the teacher covers the teaching scheme. These factors will, certainly, hamper the effective teaching and learning by the teacher and by the students respectively (see figure 1 in appendix). Most especially, the factors affecting effective learning is pronounced in learning aspects where intensive or much practical approach is required for the impacting of knowledge to the students. For example, in computer science much practical knowledge is required especially in computer networking, computer programming, and computer maintenance. The practical equipping of students are been affected by certain factors such as the duration for practical teaching and learning, inadequate computers, availability of computer laboratories, and poor power supply among others. As a result it is generally observed that most computer science students with little or no practical knowledge engages the service of the road side ?computer training institute? due to the fact that it is not financially intensive and there is great need for the services, this approach, by such student has high tendency of impacting wrong knowledge on students especially on the terms and explanation of concept s found or used in the computer science world. Therefore, there is the need to reduce this different situation and ensure that the practical standard required of the students is attained. The progress made in the computer world through the development of sophisticated hardware, software, and other technologies could be employed for the remedy of the situation. Exploring the powerful capabilities of multimedia and implementing it on teaching and learning processes via the production of learning material and products such as e-book, computer assisted learning (CAI), computer aided instruction(CAT), computer based training(CBT), internet based training among others would go a long way towards improving the advancement of the practical and theoretical knowledge of the students. With high quality content value of the e-learning products and the captivating multimedia features embedded in them, a student can easily, assimilate such knowledge (even in the absence of a teacher and the required physical environment) through repetitive Accessing of the e-learning materials and following the animated instructions contained therein. Finally, the case study computer science department, federal polytechnic nekede, owerri is selected due to its proximity. 1.2 STATEMENT OF THE PROBLEM It is very obvious that it is required of the computer science students to be practically and theoretically sound so as to face the challenges to be encountered in the labor market. Disappointingly, most of the computer science students are not equipped as expected before lunching them into the labor market. Often time, the students are found to be the highest set of customers patronizing most of the side ?computer training institute? and in turn, might not get the value of services they requested. This situation had been ascribed to many claims, in most occasions, had been made by both students and teachers on the pattern of teaching and learning respectively .for instance, the students claim the greater percentage of the teachers have poor teaching communication skills, and likewise the teachers blame the inadequate teaching and learning facilities and/ or infrastructure as the reason for ineffective learning. Hence, the problem centers on effective teaching and learning processes for the impacting and the advancement of the students? theoretical and practical knowledge. 1.3 OBJECTIVES OF THE STUDY owing to the difficulties experienced during teaching and learning processes, this project is aimed at implementing e-learning through the development of a web site expected to be published over the internet, a CAL application package that will be installed in a computer, and on e-book in portal document format (PDF); this is to provide different remedy platforms for the shortcoming found in the traditional teaching and learning procedures. Focusing on the above, the objectives of the study are to develop e-learning applications that are capable of: I. providing coherent instruction for the selected subject topics II. Accommodating individual learning style. III. Encouraging learning and mastering of the individual topic contained therein. IV. Enhancing the students practical knowledge and broaden their theoretical knowledge. V. Creating a more interacting learning process. VI. Overcoming most factors affecting effecting learning such as noise. VII. Promoting students concentration during learning. VIII. Accommodation learner?s unrestricted learning schedule. IX. Promoting quick assimilation of information. X. Providing accurate and high quality content value. 1.4 SIGNIFICANCE OF THE STUDY This project uses the combination of multimedia features, little artificial intelligence features, and human ?computer interaction principles for the development of a web site for an online and implementation offline implementation of e-learning. Both of the e-learning are designed for the learning of c++ programming language at its introductory level. These proposed e-learning avenues are deviations from the traditional teaching and learning procedure, and as a result have their main importance as follows: i. Effective learning of the subject topic by the students- the traditional classroom methods have high tendencies of responding to the many factors affecting effecting learning (see table 1 in the appendix for more information). But with the adoption of e-learning, these factors may exist with little or no impact on the learner. Hence, this project is focused on developing e-learning application that will be captivating through the provision of different learning platforms and skillful use of multimedia which will lead to the enhancing of effective learning and reduction of teachers teaching work load. ii. Cost of learning materials-could be reduced significantly when compared to the cost of traditional learning materials or the cost of conventional instructional system. This is, however, accomplished in this project by providing free access with limited content value to the user. iii. Reduction in the duration of teaching and learning, and strengthening of teachers effort-according to some research, the training time could be reduced up to sixty percent (60%) as against the traditional classroom method using e-learning products. (khoo, 1994). These, in turn, increase the rate of knowledge assimilation and allow the teachers to direct more effort on other areas where the students are deficient. This is basically achieved in this project the use of certain technological features such as the multimedia features. Apart from these main importance of the study, other reasons like protecting the students from assimilating wrong information passed on by the quack, the inadequate learning and teaching materials, difficulties to have access to information on time, and the general factors affecting effective learning could take care of. 1.5 SCOPE OF THE STUDY The proposed e-learning products are targeted for the attainment of effective learning through the use of interactive presentations. Further, the products are expected to be used by computer science students with little or no pre-knowledge of c++ programming language. The product contents are structured to accommodate novice in computer programming and their usage are not limited to computer science students alone but to students of other disciplines who wish to have basic fundamental knowledge on programming using programming language. In the development of the proposed products, certain security consciousness likes piracy where moderately considered while some security measures like password were implemented. Each of the proposed e-learning products have different security requirement. On the side of the e-learning application package, password usage was implemented for discriminating the premium users from the free users. The internet application is designed to have an open unrestricted accessibility; this is to boost products awareness and marketing. The e-book is created in portal document format (PDF) so as to ensure content authenticity. Nonetheless, the three e-learning products do not implement any strong piracy security due to the fact that day after day more sophisticated hardware and software are developed which, in the contrary reason for their development and usage, used for computer product piracy. Finally, the physiological and cognitive impact of the proposed e-learning products on their users have their scope for achieving them limited to the use of multimedia features and interface design. This is one of the most important tasks required to be embedded in the products. In this learning application package, this is accomplished through the use of help menu and help animations, the internet application accomplishes the same task through the use of hyperlinks, flash animations, and still images while the e-book made use of hyperlinks and still images. 1.6 LIMITATION AND DELIMITATION OF THE STUDY Apart from the usual risk and limitation present in every project due to time, scope, quality and financing, a major limitation arises from the gathering of information or data from the concerned individuals with fair and un-bias judgment of the proposed e-learning products. Many of the individual, especially the expected users, were unwilling to give feedback on the impact of the proposed products on them while some other will prefer to give haphazard information which tantamount dirty data. In addition, the tendency of receiving unfair and bias information and materials (which ranges from reference materials to development support devices) required for actualizing the proposed e-learning products specifications posed a great impediment to the study. Nevertheless, in the attempt to overcome these impediments, the research work of other scholars and practitioners were used in conjunction with the result of my project research evacuation and analysis. This approach is adopted to ensure accurate and good developmental practices Considering the multi-tasking nature of the project, much time and financial resources are required. Owing to this fact, specifications of the proposed e-learning products were adjusted to suit the available financial budget allocated to it and which is obtainable. However, efforts were made, towards retaining the e-learning products quality, accomplishing of the projects objectives and completion of the project within the specified period of time. 1.7 DEFINITION OF TERMS Software ? a set of logical related program modules that are given to the computer for the accomplishment of a specific task or asset of task. Program module ? this is made up of one or more program procedure, routine, function, or events that handle a definite task or set of task. Program procedure ? a set of program codes that response to a particular action such as click or could be called for execution from another program procedure depending on its scope. Program routine ? see program procedure. Program function ? this is of ascribe to program procedure that is used for accomplishing a specific task, especially mathematical operations, whenever call for execution. See also program procedure. Program event ? see program procedure. Program- a set of logical related instruction codes that is given to the computer which enables it to perform a specific task or events. Application ? this is synonymous to application software or application package. Application software is a class of software that runs on an operating system and its design to handle a specified task related to any human career. Operating system ? it is a set of logical related programs which enables the computer to manage its resources. The resources which it manages are hardware components. System software ? this is a class of software that are made up of other suit of software designed to enable the computer handle its resources and carry out some set of task. The system software comprises of operating system, program translators, editors and utility programs. Translator ? this is synonymous to program translator or language translator or programming language translator. This is software whose function is to translate or transform program codes written in one programming language level to another (from high level programming language code to low level programming language codes). A translator could be an assembler, an interpreter or a compiler. Dirty information ? this is also known as dirty data. It is information that does not conform to the directives for its supply. Example: supplying your date of birth as against date of employment using the title finger instead of ring finger in a finger print which requires ring finger. High level programming language ? this is a class of programming language that is much closer to human language. It requires program translator for its codes to make meaning and be executed by the computer. Examples of high level programming language are BASIC, JAVA, HTML, C++ and PASCAL. BASIC ? this is a high level programming language, is very simple and less difficult to learn and use. It can come in the form of command oriented programming language e.g. QBasic or could come in the form of object oriented programming language e.g. visual basic. HTML ? this is one of the programming languages which could be used for developing web documents.HTML stands for hypertext markup language. Other languages that could be for web development are XML (extended markup language) and XHTML (extended hypertext markup language). Programming language ? this is a set of operation of grammatical rules (syntax or protocol) use for written and developing instructional codes given to the computer for task performance. Programming language application software ? this is application software designed to allow the user write and develop program and/or application using a particular programming language. For instance, visual Basic programming language. Interpreter ? this is a kind language translator that translates high level programming codes equivalent and at the same time executes the program codes line after line, this is achieved if and only if the line of code is error free. Compiler ? this is a kind of language translator that translates high level programming language code into its low level programming language codes equivalent and makes it executable only if this entire program code is error free. Low level programming language ? this is a class of programming language that requires language translators for it to be understandable by the computer. This class of programming language has the characteristics of machine independency, easer to debug and comparatively show during program execution. Example, Basic, FORTAN, java, Pascal, C, C++ among others. Debug ? this refers to detecting and correcting or removing errors contained in a source program. Source program ? this is a set of program codes that contains the instructions and response to events. It is usually used in guiding the computer on the reaction to take place or the specific task to carryout for a given action. The source program codes are usually executed by the computer and are not to be seen by the user especially if the target program is application software. User interface ? the environment that is seen by the end-user of application software which allows the end-user to make use of it. Event ? An action that is made by the computer system though its input devices or software. Object code ? codes that are displayed as a result of executing the sources program or the source codes. Object codes are displayed on the user interface. Media ? these are those things, materials or tools used for storing and delivering of information or data. Media can also imply channels, links or materials that convey data or information. Learning media ? learning materials that convey information to a student or from which a student can extract knowledge from. Example, textbooks novels, among others. Multimedia ? as applied to this project, it is media and content that uses a combination of different content forms. Contents ? information and experiences that may provide value for end-user. Content form ? this refers to the way information or content is been presented. The different features of the multimedia forms its content forms. Example audio, video, text, among others. Content value ? this refers to the usefulness of information contained in media. End-user ? also known as user. this is an individual or an organization that make use of finished product or for whom a product is designed and developed. Hardware ? this is a physical component of a computer that could be touched or felt. Example visual display unit (VDU). CAL ? this stands for computer Assisted learning. It is an application package that is designed to enable the user learn a particular subject through the provision of tutorial that may or may not companied by questions. CAL is popularly called tutorial software. CAL is very close to CAI and could be used interchangeable, but in some cases, might not mean exactly the same. CAI ? this is an abbreviation of computer aided instruction. It is an application package that is designed to enable the user learn and/or get acquainted with a specific subject or an aspect of life.CAI, in most cases, is a simulation of real life event or true appearance of the subject for which for the user is to be educated on. Most CAI comes in the form of examination preparatory tutorials like TOEFL (test of English as a foreign language) and safety training tutorials like military combat training. Computer game is not always regarded as a CAI application rather entertainment application software. Project ? this is finite endeavor having started and completion dates undertaken to create quantifiable product. It is made up of series of job to be completed individually within the time duration allocated such a project. Project completion time ? those resources or inputs that are required for accomplishing a project. The major project resources are human materials and financial resources. Data collection ? the act of gathering information or data from different sources within the problem defined set. Data collected are processed and the information used for validating the proposed product of the project. Problem defined set ? the population set for which an evaluation must be made to verify the impact of the proposed product. For instance, the problem defined set for this project are the students (especially, the computer science students) and instruction ( the instructor who wishes to introduced to C++ programming language)CHAPTER ONE 1.1 INTRODUCTION Man has continually been working for better, easier and faster ways of doing things. Technological development through the years has enabled us to do things with less effort new development in computer technology has allowed us to expense our capabilities. This is also applicable to our learning system. Student at all levels of learning (i.e. primary, secondary and tertiary institutions) are expected to see their performance in classroom, exercises and examinations are carried out at the end of each term (semester) to enable grade performance monitoring and keep record for decision-making based on the instructions (school?s policy) Grading of performance is needed to measure the level of understanding of lectures, lessons and the ability to accommodate accordingly; decision such as knowing the record of the highest student down to the lowest student in sequential order and to enable processing of result. Normally, the examination recording involves arithmetic manipulations which are presently handled manually. Since this operation involves human operations problem arise from errors as a result of imperfection and inaccuracy, show speed, insecurity as well as high expenses are bound to exist. In Kogi State Polytechnic, Lokoja which is the pivot of this research, a general application package (i.e. Microsoft excels) is use in result compilation and recording. However, it is observed that some short comings are still exhibited by the package owing to the fact that development is for general purpose applications. It involves about 80% manual and 20% computerization. In the course of this research, a verbal discussion and examination recording revealed that a lot of time and human efforts are being wasted at the operation end of every semester result compilation. This makes the result recording a tedious and boring venture. 1.2 STATEMENT OF THE PROBLEM Result recording and compilation in Kogi State Polytechnic, Lokoja is associated with various problems. This project is step towards identifying this problem, which is likely to militate against god decision-making in the institution and ways to alleviate the burden associated with the existing system. The head of department of various schools in the institution are involved in result recording of students in their departments. With the growing number of student in this institution, the need for comprehensive evaluation of each student performance, the existing system in use becomes so complex and tedious that the hands involved can no longer cope with the task at hand as such, the following problems are identified:- a. Delay in recording exams result and decision making. b. Poor security to data and information, hence giving room to illegal access to information. c. Incorrect data entry giving rise to wrong information resulting in wrong decision making. d. Inaccurate record keeping (on academics). e. It becomes expensive involving too many hands. 1.3 AIMS AND OBJECTIVES The main aim of this study is to create a program that will allow for easy examination i.e. result recording system in the institution (i.e. Kogi State Polytechnics); it shall:- a. Study and identify the limitation of the existing system. b. Determine the deficiency in the package and hardware being used. c. Reducing time and labour required in the existing system. d. Facilitate accuracy and data security during and after recording. e. Reduce to minimum or eliminate entirely, the problems encountered during updating of examination recorded. The main objectives of this research work is to determine what the meaning of examination is and to develop a computer program using visual basic that could be used for documentation of examination result recording. 1.4 SIGNIFICANCE OF THE STUDY The under-listed are the significance of the proposed system: a. Increase speed in result recording system thereby allowing for timely protection of exams record and taking of decision by management. b. Eliminate drudgery (irrelevancy). c. Reduce cost involvement and improved skill of the users. d. Improve the accessibility and updating of data or information. 1.5 SCOPE AND LIMITATION The scope of this project is to develop an automated examination recording that can handle result compilation and recording of the entire departments in the institution with ease. The limitation of this research work is restricted for the automation of examination result recording. Also, the time factor poses major barriers to the researchers, in gathering enough facts within the period necessary for the completion and subsequent submission of this project. 1.6 DEFINITIONS OF TERMS a. EXAMINATION: This is the gesture of the school program, which make demand on lecturers to test the student assimilation of the things they were taught in the lecture room. b. RECORDING: Recording can simply be defined as the process of keeping record of the student exams offered in a semester. c. VISUAL BASIC PROGRAMMING LANGUAGE: This is a high level language used to code and subsequent running of a program. d. MICROSOFT ACCESS: This is one of the database management system (DBMS) that is capable of storing a large volume of data. e. RESULT: This is the outcome of an examination conducted for students. f. NOTATION: Such as; 1. RCU- Registered credit unit 2. TCU- Total credit unit 3. CCP- Cumulative credit point 4. GPA-Grade point average 5. CGPA- Cumulative grade point average 6. CRCU- Cumulative registered credit unit 7. C/O- Carry over 8. GP- Grade point 9. U- Unit 10. CP- Credit point.
WeightN/AN/AN/AN/AN/AN/A
DimensionsN/AN/AN/AN/AN/AN/A
Additional information
Back to Top
Select the fields to be shown. Others will be hidden. Drag and drop to rearrange the order.
  • Image
  • SKU
  • Rating
  • Price
  • Stock
  • Availability
  • Add to cart
  • Description
  • Content
  • Weight
  • Dimensions
  • Additional information
Click outside to hide the comparison bar
Compare